Diewe
Diewe lives in Heerlen, writes software for a living, and has been deep in board games ever since the lockdowns gave him a perfectly good excuse. He's the fast player at the table — quick turns, gut decisions, and a deep faith that the dice know what they're doing. Diewe's taste swings between Dune: Imperium for thinky strategy and King of Tokyo for dice-chucking chaos, which more or less explains the games he likes to design too. Deckbuilding and action programming keep showing up — engines that hum, turns that backfire spectacularly — and both turn up all over the prototypes he builds with Jan. When he's not coding or shuffling cards, he's writing a fantasy novel one stubborn chapter at a time.